Digital Construction

Introducing Design for Disassembly

Exterior of the Stow-Away Hotel, designed by Ryder, to show case Design for Disassembly
The Stow-Away Hotel, designed by Ryder, to showcase Design for Disassembly (image: Edmund Sumner)

You know all about Design for Manufacture and Assembly, but what do you know about Design for Disassembly? Don’t worry, Sean Bignold and Fergus Sweeney, architectural director and research assistant respectively of Ryder Architecture, are here to explain.

If Lego was designed in the same way we design buildings, it would not be the successful toy it is today. Imagine if each block was chemically bonded together, and that the only way to dismantle a model once complete was through destructive demolition, resulting in a pile of rubble that needed to be sent to landfill. This would be expensive, incredibly wasteful and generate high levels of emissions due to the need to manufacture new Lego material each time you wanted to build something.

Nevertheless, this is how we design most modern-day buildings. The prioritisation of fast assembly and long-term durability has led to the widespread use of composite materials and elements containing multiple components bound together by irreversible fixing methods. These components can be expensive and energy-intensive to break down, making it difficult to reuse and recycle individual materials, in turn creating waste and generating further emissions during demolition and disposal.

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